<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comentários sobre: WiiMote</title>
	<atom:link href="http://xspblog.com/2008/05/02/wiimote/feed/" rel="self" type="application/rss+xml" />
	<link>http://xspblog.com/2008/05/02/wiimote/</link>
	<description>Curiosity amused the cat.</description>
	<lastBuildDate>Sun, 13 May 2012 03:24:20 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=</generator>
	<item>
		<title>Por: Dan Collyer</title>
		<link>http://xspblog.com/2008/05/02/wiimote/comment-page-1/#comment-9086</link>
		<dc:creator>Dan Collyer</dc:creator>
		<pubDate>Sun, 18 Apr 2010 02:56:29 +0000</pubDate>
		<guid isPermaLink="false">http://xspblog.wordpress.com/?p=89#comment-9086</guid>
		<description>Most of the connection tutorials I have read told me to press both the (1) and (2) buttons down while connecting to bluetooh. This did not work for me, my controllers have a red &quot;sync&quot; button located in the battery compartment of the wiimote. I spent and hour holding down the two buttons wondering why it would not work, so I hope this information helps saves someone some time. 
 
I  collected a few tutorials here if it helps?&lt;a href=&quot;http://ubuntudan.blogspot.com/search/label/Play%20Wii%20on%20Ubuntu&quot; target=&quot;_blank&quot;&gt;http://ubuntudan.blogspot.com/search/label/Play%2...&lt;/a&gt; </description>
		<content:encoded><![CDATA[<p>Most of the connection tutorials I have read told me to press both the (1) and (2) buttons down while connecting to bluetooh. This did not work for me, my controllers have a red &quot;sync&quot; button located in the battery compartment of the wiimote. I spent and hour holding down the two buttons wondering why it would not work, so I hope this information helps saves someone some time. </p>
<p>I  collected a few tutorials here if it helps?<a href="http://ubuntudan.blogspot.com/search/label/Play%20Wii%20on%20Ubuntu" target="_blank"></a><a href="http://ubuntudan.blogspot.com/search/label/Play%2" rel="nofollow">http://ubuntudan.blogspot.com/search/label/Play%2</a>&#8230; </p>
]]></content:encoded>
	</item>
	<item>
		<title>Por: WiiMote Grapples &#171; XSp.</title>
		<link>http://xspblog.com/2008/05/02/wiimote/comment-page-1/#comment-1477</link>
		<dc:creator>WiiMote Grapples &#171; XSp.</dc:creator>
		<pubDate>Sun, 12 Jul 2009 17:11:25 +0000</pubDate>
		<guid isPermaLink="false">http://xspblog.wordpress.com/?p=89#comment-1477</guid>
		<description>[...] been used for real life Space Invaders, as LCD killing spear/projectile, to make some music, and tons of other uses. But this one is [...]</description>
		<content:encoded><![CDATA[<p>[...] been used for real life Space Invaders, as LCD killing spear/projectile, to make some music, and tons of other uses. But this one is [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Por: WiiMote Grapples &#171; XSp.</title>
		<link>http://xspblog.com/2008/05/02/wiimote/comment-page-1/#comment-1721</link>
		<dc:creator>WiiMote Grapples &#171; XSp.</dc:creator>
		<pubDate>Sun, 12 Jul 2009 17:11:25 +0000</pubDate>
		<guid isPermaLink="false">http://xspblog.wordpress.com/?p=89#comment-1721</guid>
		<description>[...] been used for real life Space Invaders, as LCD killing spear/projectile, to make some music, and tons of other uses. But this one is [...]</description>
		<content:encoded><![CDATA[<p>[...] been used for real life Space Invaders, as LCD killing spear/projectile, to make some music, and tons of other uses. But this one is [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Por: WiiMote Grapples &#171; XSp.</title>
		<link>http://xspblog.com/2008/05/02/wiimote/comment-page-1/#comment-3393</link>
		<dc:creator>WiiMote Grapples &#171; XSp.</dc:creator>
		<pubDate>Sun, 12 Jul 2009 17:11:25 +0000</pubDate>
		<guid isPermaLink="false">http://xspblog.wordpress.com/?p=89#comment-3393</guid>
		<description>[...] been used for real life Space Invaders, as LCD killing spear/projectile, to make some music, and tons of other uses. But this one is [...]</description>
		<content:encoded><![CDATA[<p>[...] been used for real life Space Invaders, as LCD killing spear/projectile, to make some music, and tons of other uses. But this one is [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Por: Cellphones - 3D Eyetracking User Interface &#171; XSp.</title>
		<link>http://xspblog.com/2008/05/02/wiimote/comment-page-1/#comment-91</link>
		<dc:creator>Cellphones - 3D Eyetracking User Interface &#171; XSp.</dc:creator>
		<pubDate>Sun, 05 Apr 2009 06:18:04 +0000</pubDate>
		<guid isPermaLink="false">http://xspblog.wordpress.com/?p=89#comment-91</guid>
		<description>[...] can see in his TED Talks presentation (post in portuguese, but the video is subtitled) or on the WiiMote post, only this concept doesn&#8217;t use a WiiMote or any other devide to track the user&#8217;s [...]</description>
		<content:encoded><![CDATA[<p>[...] can see in his TED Talks presentation (post in portuguese, but the video is subtitled) or on the WiiMote post, only this concept doesn&#8217;t use a WiiMote or any other devide to track the user&#8217;s [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Por: Cellphones - 3D Eyetracking User Interface &#171; XSp.</title>
		<link>http://xspblog.com/2008/05/02/wiimote/comment-page-1/#comment-1723</link>
		<dc:creator>Cellphones - 3D Eyetracking User Interface &#171; XSp.</dc:creator>
		<pubDate>Sun, 05 Apr 2009 06:18:04 +0000</pubDate>
		<guid isPermaLink="false">http://xspblog.wordpress.com/?p=89#comment-1723</guid>
		<description>[...] can see in his TED Talks presentation (post in portuguese, but the video is subtitled) or on the WiiMote post, only this concept doesn&#8217;t use a WiiMote or any other devide to track the user&#8217;s [...]</description>
		<content:encoded><![CDATA[<p>[...] can see in his TED Talks presentation (post in portuguese, but the video is subtitled) or on the WiiMote post, only this concept doesn&#8217;t use a WiiMote or any other devide to track the user&#8217;s [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Por: Cellphones - 3D Eyetracking User Interface &#171; XSp.</title>
		<link>http://xspblog.com/2008/05/02/wiimote/comment-page-1/#comment-3395</link>
		<dc:creator>Cellphones - 3D Eyetracking User Interface &#171; XSp.</dc:creator>
		<pubDate>Sun, 05 Apr 2009 06:18:04 +0000</pubDate>
		<guid isPermaLink="false">http://xspblog.wordpress.com/?p=89#comment-3395</guid>
		<description>[...] can see in his TED Talks presentation (post in portuguese, but the video is subtitled) or on the WiiMote post, only this concept doesn&#8217;t use a WiiMote or any other devide to track the user&#8217;s [...]</description>
		<content:encoded><![CDATA[<p>[...] can see in his TED Talks presentation (post in portuguese, but the video is subtitled) or on the WiiMote post, only this concept doesn&#8217;t use a WiiMote or any other devide to track the user&#8217;s [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Por: Sixense TrueMotion 3D Controller &#171; XSp.</title>
		<link>http://xspblog.com/2008/05/02/wiimote/comment-page-1/#comment-90</link>
		<dc:creator>Sixense TrueMotion 3D Controller &#171; XSp.</dc:creator>
		<pubDate>Mon, 08 Dec 2008 23:41:58 +0000</pubDate>
		<guid isPermaLink="false">http://xspblog.wordpress.com/?p=89#comment-90</guid>
		<description>[...] TrueMotion 3D&#160;Controller  8 12 2008   Though it has the same general idea as the WiiMote(WiiMote [...]</description>
		<content:encoded><![CDATA[<p>[...] TrueMotion 3D&nbsp;Controller  8 12 2008   Though it has the same general idea as the WiiMote(WiiMote [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Por: Sixense TrueMotion 3D Controller &#171; XSp.</title>
		<link>http://xspblog.com/2008/05/02/wiimote/comment-page-1/#comment-1722</link>
		<dc:creator>Sixense TrueMotion 3D Controller &#171; XSp.</dc:creator>
		<pubDate>Mon, 08 Dec 2008 23:41:58 +0000</pubDate>
		<guid isPermaLink="false">http://xspblog.wordpress.com/?p=89#comment-1722</guid>
		<description>[...] TrueMotion 3D&#160;Controller  8 12 2008   Though it has the same general idea as the WiiMote(WiiMote [...]</description>
		<content:encoded><![CDATA[<p>[...] TrueMotion 3D&nbsp;Controller  8 12 2008   Though it has the same general idea as the WiiMote(WiiMote [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Por: Sixense TrueMotion 3D Controller &#171; XSp.</title>
		<link>http://xspblog.com/2008/05/02/wiimote/comment-page-1/#comment-3394</link>
		<dc:creator>Sixense TrueMotion 3D Controller &#171; XSp.</dc:creator>
		<pubDate>Mon, 08 Dec 2008 23:41:58 +0000</pubDate>
		<guid isPermaLink="false">http://xspblog.wordpress.com/?p=89#comment-3394</guid>
		<description>[...] TrueMotion 3D&#160;Controller  8 12 2008   Though it has the same general idea as the WiiMote(WiiMote [...]</description>
		<content:encoded><![CDATA[<p>[...] TrueMotion 3D&nbsp;Controller  8 12 2008   Though it has the same general idea as the WiiMote(WiiMote [...]</p>
]]></content:encoded>
	</item>
</channel>
</rss>

